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Welcome

( My story in 04 chapters )

Welcome. Pull up a chair.

Before the client work and the Framer builds, there was an IT classroom in Ashton and a lot of curiosity. This is the story of how one Google website turned into a career in design.

Scroll to begin

Chapter 01 — Ashton Sixth Form College

It started in an IT classroom.

I studied IT at Ashton Sixth Form College. One of our modules asked us to build a website using Google Sites: add a header, write some content, hit publish.

It wasn’t glamorous, but it was the first website I ever made. I remember tweaking it long after the work was marked.

IT

Google Sites

First website

( Where it started )

(01)

( The question that hooked me )

(02)

Chapter 02 — Curiosity

Then curiosity took over.

I started noticing why some websites felt effortless and others felt like hard work. Why one button got clicked and another got ignored.

That question pulled me past the coursework and into design. I wanted to understand what made a website actually work.

Questions

Observation

Chapter 03 — Self-taught

So I taught myself.

No design degree. Just tutorials, redesigns of sites I admired, and a lot of trial and error.

Visual design came first. Then I realised looks were only half of it: a website has to work for the person using it. That’s when I found UI/UX.

Self-taught

UI

UX

( Learning by doing )

(03)

Chapter 04 — The pillars of UX

Learning UX, one pillar at a time.

UX isn’t one skill. I learnt it in layers, and each one changed the way I design. Here’s what I picked up, how I learnt it, and how it shows up in my work today.

01

User research

Understanding people

How I learnt it

Years in customer-facing roles taught me to listen before assuming. Learning research methods gave that instinct some structure.

In my designs

Every project starts with who the site is for, what they need and what’s stopping them.

02

Information architecture

Structure before style

How I learnt it

Rebuilding messy websites showed me that most confusion is a structure problem, not a visual one.

In my designs

I map pages and content hierarchy before I open Framer, so visitors always know where they are.

03

Interaction design

How it responds

How I learnt it

I studied how great products react to every tap and hover, then rebuilt those patterns myself until they felt natural.

In my designs

Clear states, honest feedback and motion that guides people instead of distracting them.

04

Usability & testing

Watching for friction

How I learnt it

Reviewing layouts and user journeys at MoneyPlus showed me how small bits of friction add up.

In my designs

I walk through every flow, look for where people hesitate, and refine until the next step is obvious.

05

Visual design

Making it feel right

How I learnt it

Typography, spacing and colour were where I started, and I’m still sharpening them on every project.

In my designs

Consistent design systems that make a brand feel trustworthy at first glance.

06

Accessibility

Designing for everyone

How I learnt it

Designing for real people means designing for all of them, so I learnt the standards behind readable, usable websites.

In my designs

Strong contrast, readable type and layouts that work on every screen, so nobody gets left out.

/

Have a project in mind?

Let’s turn your idea into a refined digital experience.

/

Welcome

( My story in 04 chapters )

Welcome. Pull up a chair.

Before the client work and the Framer builds, there was an IT classroom in Ashton and a lot of curiosity. This is the story of how one Google website turned into a career in design.

Scroll to begin

Chapter 01 — Ashton Sixth Form College

It started in an IT classroom.

I studied IT at Ashton Sixth Form College. One of our modules asked us to build a website using Google Sites: add a header, write some content, hit publish.

It wasn’t glamorous, but it was the first website I ever made. I remember tweaking it long after the work was marked.

IT

Google Sites

First website

( Where it started )

(01)

( The question that hooked me )

(02)

Chapter 02 — Curiosity

Then curiosity took over.

I started noticing why some websites felt effortless and others felt like hard work. Why one button got clicked and another got ignored.

That question pulled me past the coursework and into design. I wanted to understand what made a website actually work.

Questions

Observation

Chapter 03 — Self-taught

So I taught myself.

No design degree. Just tutorials, redesigns of sites I admired, and a lot of trial and error.

Visual design came first. Then I realised looks were only half of it: a website has to work for the person using it. That’s when I found UI/UX.

Self-taught

UI

UX

( Learning by doing )

(03)

Chapter 04 — The pillars of UX

Learning UX, one pillar at a time.

UX isn’t one skill. I learnt it in layers, and each one changed the way I design. Here’s what I picked up, how I learnt it, and how it shows up in my work today.

01

User research

Understanding people

How I learnt it

Years in customer-facing roles taught me to listen before assuming. Learning research methods gave that instinct some structure.

In my designs

Every project starts with who the site is for, what they need and what’s stopping them.

02

Information architecture

Structure before style

How I learnt it

Rebuilding messy websites showed me that most confusion is a structure problem, not a visual one.

In my designs

I map pages and content hierarchy before I open Framer, so visitors always know where they are.

03

Interaction design

How it responds

How I learnt it

I studied how great products react to every tap and hover, then rebuilt those patterns myself until they felt natural.

In my designs

Clear states, honest feedback and motion that guides people instead of distracting them.

04

Usability & testing

Watching for friction

How I learnt it

Reviewing layouts and user journeys at MoneyPlus showed me how small bits of friction add up.

In my designs

I walk through every flow, look for where people hesitate, and refine until the next step is obvious.

05

Visual design

Making it feel right

How I learnt it

Typography, spacing and colour were where I started, and I’m still sharpening them on every project.

In my designs

Consistent design systems that make a brand feel trustworthy at first glance.

06

Accessibility

Designing for everyone

How I learnt it

Designing for real people means designing for all of them, so I learnt the standards behind readable, usable websites.

In my designs

Strong contrast, readable type and layouts that work on every screen, so nobody gets left out.

/

Have a project in mind?

Let’s turn your idea into a refined digital experience.

/

Welcome

( My story in 04 chapters )

Welcome. Pull up a chair.

Before the client work and the Framer builds, there was an IT classroom in Ashton and a lot of curiosity. This is the story of how one Google website turned into a career in design.

Scroll to begin

Chapter 01 — Ashton Sixth Form College

It started in an IT classroom.

I studied IT at Ashton Sixth Form College. One of our modules asked us to build a website using Google Sites: add a header, write some content, hit publish.

It wasn’t glamorous, but it was the first website I ever made. I remember tweaking it long after the work was marked.

IT

Google Sites

First website

( Where it started )

(01)

( The question that hooked me )

(02)

Chapter 02 — Curiosity

Then curiosity took over.

I started noticing why some websites felt effortless and others felt like hard work. Why one button got clicked and another got ignored.

That question pulled me past the coursework and into design. I wanted to understand what made a website actually work.

Questions

Observation

Chapter 03 — Self-taught

So I taught myself.

No design degree. Just tutorials, redesigns of sites I admired, and a lot of trial and error.

Visual design came first. Then I realised looks were only half of it: a website has to work for the person using it. That’s when I found UI/UX.

Self-taught

UI

UX

( Learning by doing )

(03)

Chapter 04 — The pillars of UX

Learning UX, one pillar at a time.

UX isn’t one skill. I learnt it in layers, and each one changed the way I design. Here’s what I picked up, how I learnt it, and how it shows up in my work today.

01

User research

Understanding people

How I learnt it

Years in customer-facing roles taught me to listen before assuming. Learning research methods gave that instinct some structure.

In my designs

Every project starts with who the site is for, what they need and what’s stopping them.

02

Information architecture

Structure before style

How I learnt it

Rebuilding messy websites showed me that most confusion is a structure problem, not a visual one.

In my designs

I map pages and content hierarchy before I open Framer, so visitors always know where they are.

03

Interaction design

How it responds

How I learnt it

I studied how great products react to every tap and hover, then rebuilt those patterns myself until they felt natural.

In my designs

Clear states, honest feedback and motion that guides people instead of distracting them.

04

Usability & testing

Watching for friction

How I learnt it

Reviewing layouts and user journeys at MoneyPlus showed me how small bits of friction add up.

In my designs

I walk through every flow, look for where people hesitate, and refine until the next step is obvious.

05

Visual design

Making it feel right

How I learnt it

Typography, spacing and colour were where I started, and I’m still sharpening them on every project.

In my designs

Consistent design systems that make a brand feel trustworthy at first glance.

06

Accessibility

Designing for everyone

How I learnt it

Designing for real people means designing for all of them, so I learnt the standards behind readable, usable websites.

In my designs

Strong contrast, readable type and layouts that work on every screen, so nobody gets left out.

/

Have a project in mind?

Let’s turn your idea into a refined digital experience.